Tuesday, 23 August 2011

The story of stuff project with Annie Leonard

The story of stuff project with Annie Leonard:

“System of crisis; crashing the system; crashing each other and we are not having fun”

The story of electronics

Surprisingly to know that old products are “designed for the dump” and creating 25 million bump of e-waste each year. The poor thought design material, manufacturing and disposal creates loads of problems such as

Tonic into worker’s health from PVC, solvents, toxic flame retardants leading onto 40% of miscarriages and higher rate of blood, brain and kidney cancer.

Dumping waste into other countries and polluting rivers and villages and creating more green house gas burn what cannot be recycled.

It’s wiser to choose greenest products that designers are well thought of the whole product process, or most parts of the electronic is recycle. So it is important as designers to clearly think about the manufacturing and disposal process because it affects a big amount of people and environment. Therefore design something that is green and that it will last.

The story of bottled water

Manufactured demands are what drive people to buy water, where they make people feel insecure and lack of personal standards.

Firstly companies will “Scare Us” of the danger within tap water and sell how purify bottle water is.

“Seduce Us” with pretty printed packaging but the amount of oil and resources use within the process only delicate us with two minute of need.

After the amount of energy spent to make a bottle and seal water inside, it would be then disposed. Since plastic is not an eco-friendly material, they are usually land filed or burn to create more CO2. Even worst shown in the video was the companies wouldn’t recycle the bottle but dump it into India and polluted the environment there. Which this is “Misleading Us”

Real solution mentioned:

*Invest in public water infrastructure

*Prevent pollution

*Drinking fountains

*Water bottle boycott

There are billions of people without water access and water is an actual need. No point wasting money on something that is accessible, drinkable near you. Better off if you help people for example in Africa with no clean water access and need bottle water for living.

The story of cosmetics

“Women use 20 cosmetic products daily and Men use 6 cosmetic products daily”

It surprise that how many toxic are within our daily products and there are nothing government legislation can do to ban certain chemicals. Leading onto the fact that products are produced by “designers” at the start of the production chain, therefore it is important for designers to think twice or triple of the harms it could do to people when used and not only about the money.

Products are design to benefit people but not to damage our bodies. It’s an issue that our bodies contain lead, triclosan, flame retardants and mercury and where some babies are pre-polluted with the tonic.

The example of Herbal Essential that “Natural”, “Herbal” and organic has no legal definitions which means companies are lying or misleading their consumers. Relating it back to designer it should be clean that we do not mislead consumers for unethical acts. For the tiny amount of money people make now can lead onto damages onto our next generation. Where now is a wakeup call for manufactures and businesses to non-tonic their products to make our lives more safe and healthy.

Monday, 15 August 2011

Why "design?"



Designer a person who devises or executes designs, especially one who creates forms, structures, and patterns, as for works of art or machines.

I wanted to become a designer is because I wanted an interesting and unique career, didn’t really want to follow a family trend for a typical office job. Through-out my life I had interest in drawing, where some believe it is a talent. During senior years of high school I had attempts of not following a dream of being a designer, where I admit I did have regrets. It took awhile to find a challenging and something I’m passionate to do. From then on my aim was to study industrial design and it hasn’t change since Yr 12. But while studying the course now I think this is what I wanted.

An industrial designer to me is like an inventor and a combination of an artist not only the products are designed are pretty but benefits the user. E.g. Design of medical products. Where the diversity of design wouldn’t limit my career into one field of a certain industry but it can change according to different design briefs designers are assigned.

I’ve chosen UNSW is because I believe it’s a better university than any other Industrial design institutional in Sydney. I had offers from institutional like Enmore Tafe etc, but UNSW would allow me to have more hands on skills while working in the actual field in the future. And after the experience at UNSW I have learnt a lot that I didn’t expect industrial designers need to do. I thought design just draw but I also realize they need to make models too. As a girl I havent used any massive tools in my life but after building my first model, it feels awesome! That I can make something and it’s not a man thing anymore.

I’m hoping my future as an industrial design will come true and have serious experience in the industry. I would want to specialize on design in technology and homeware products. But at the meantime I will work as hard as I can to reach towards this goal. It would also be rewarding to make products I will desire to have or maybe seeing others enjoy the use of that product.



Monday, 1 August 2011
















Design award EONA table system


Everything old is new again


I personally think it's a simple and clean inspiration. The special I like about this design is not simply it's timeless and modern but it's green element during manfacture and it's flexibility to change. :D

[Video Reflection] David Kelley - Human Centred Design



Design of personalities in our products

He suggested architects show people in their houses so it won’t be empty as the opening example of human centered design. David Kelley began with his well known designs of the heart defibrillator and images example of his product that is in use in the market today. It’s interesting that it awaken us as designers that product should be design around its users and not the other way around.

Design revolution changed design process and how designer s thinks and approach to their design. Where behaviour, personalities has been projected onto products to create comfort and communicates between people. Kelley mentioned that 3D modeling and rendering became a process how designers construct their final designs and a more hands on experience before the product is proceed to manufacture.

Video example:

Prada – change room and retail store innovation

Personally when the clip was shown, I thought it’s a awesome unique design but it also contains a hidden sense of behaviour communicating between the customer and the workers in the store through the design. Screens are provided to allow clothing to be consumed without trying makes lazy consumers life easier and gain more profit for Prada in the least amount of time. Also the unique blurred interface glass doors at the change rooms provide consumer with absolute private time and space to try the garments and the special 3 -4 sec delay camera magic mirrior allows consumer alone to see the outcome in 360 degrees. All the designs are enhancing a more behavioural and human centered experience to the consumer to the store.

Cubical space

The team will try different method to make the office area a more pleasurable place other than uncomfortable dark boring cubes. The redesign of the cubical one cute element would be the flower will bend as nobody in the room but when re-enters the flower will stick up as a welcome element that old cubical wouldn’t have. The use of colour and how everything is put in the room were all designed according to human behaviour, comfort for the eye and bring enjoyment to work.

Spyfish

-Camera that goes in water that can be watch through the monitor through wireless and allows users to see completely underwater.

Human behaviour and personalities are the way new design is heading, other than allowing people to have a more personal experience but thinking into user’s shoes. Designers are according to Kelley are more trusted in companies and playing more major roles in production.